The Legend of Zelda: Skyward Sword HD The team at ZERO ONE worked closely with the ever-talented Tantalus Media to bring The Legend of Zelda: Skyward Sword HD to Nintendo Switch. Our artists meticulously repainted over 1500 prop, character and environmental textures for the game, at upRead more →
Age of Empires III: Definitive Edition Over the course of 2.5 years, ZERO ONE remastered the visuals for Microsoft’s Age of Empires III – remodeling and retexturing thousands of in-game assets, as well reimagining the game’s cinematics to bring the title to a whole new generation ofRead more →
Megamind: The Blue Defender ZERO ONE is mega excited to showcase our latest work for DreamWorks' Megamind: the Video Game. Working alongside the creative minds of THQ and DreamWorks we were required to seamlessly transition Megamind from the silver screen to the video game. We eagerly tookRead more →
Space Chimps "Since Space Chimps is based on a computer animated movie, the cut scenes come off as one of the best parts of the package. These short scenes have fidelity on par with recent Pixar releases and work well as interstitials between levels." - Cheat CodeRead more →
Wanted: Weapons of Fate In October 2008 Universal approached ZERO ONE to create cinematics for their latest AAA title, 'Wanted: Weapons of Fate'. There was one small catch - they needed us to complete ten minutes of HD in ten weeks. Could we do it? Hell, yeah!Read more →
Jumper: Griffin's Story "However, one of the real highlights of our time with the game was executing the "Drop Zone Kills,"... Our favourite though was the one that depicted Griffin and the Paladin in the car. After a casual moment of Griffin adjusting the mirror and theRead more →
Loony Tunes: Acme Arsenal "But the best part of Loony Tunes: ACME Arsenal is the closing credits, which show an animated Daffy Duck in a live action recording studio voicing outtakes from the game dialogue. It's a quippy genuine segment that actually manages to capture the flavorRead more →